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Saturday, August 9, 2008
Basic Gamma Corrected Workflow with mental ray for Maya
by means of the Gamma render setting and Gamma Correct utility node
This tutorial builds on the previous one but will deal with the particulars of the mental ray renderer instead of the Maya software renderer.
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Basic Gamma Corrected Workflow with the Maya Software Renderer
Basic Gamma Corrected Workflow with mental ray for Maya
Intermediate Gamma Corrected Workflow with mental ray for Maya
Correct Management of Linear File Textures
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